Pokéverse Gym Rules

GYM RULES

(Rules apply to both Leader and Challenger unless stated otherwise)

  • Always follow /rules
  • Gym Leaders are allowed to request to challengers team to make it follows all gym rules.
  • No revives & 1 Potion Max
  • 3 Pokémon max
  • Challengers are only allowed to use Legendary Pokémon if the Gym Leader they are challenging is using one, which can be seen before hand by using /gyms and seeing if they have Green L beside their name.
  • No duplicate Pokémon [Pokémon with the same Pokédex ID]
  • No renamed Pokémon
  • No Mega Rayquaza
  • 1 Mega & 1 Legendary allowed [Mega Legends & Ultra Necrozma count for both slots, Primal forms are banned]
  • 1 Ultra Beast allowed
  • Banned Moves: Dragon Rage, Sonic Boom, and Destiny Bond.
  • No using FEAR tactics or variations of FEAR.
  • Gym Leaders may only use a Pokémon from original typing (Rotom forms are allowed in their specific types). Pokémon that change type during battle are allowed, however, is restricted to the type prior to the battle
  • Challengers and Leaders must ALWAYS start the battle with the Pokémon thrown out first, however a Leader can say in chat they are switching to another because of form related issues
  • Battle rules must be used if a Challenger's Pokémon is underleveled, and may also be used if they are two levels over
  • If a Challenger’s Pokémon levels up during a gym battle you may decide if it qualifies as a win or not, but you must be consistent with this choice
  • If your opponent disconnects unexpectedly during battle, wait a few minutes and do not heal or alter your Pokémon. If they rejoin, resume the battle from where you were
  • Ultra Necrozma It may only be used in Psychic, Ghost or Steel gyms (Leader only clause)
  • Challengers MAY NOT "borrow" another person's team for the sole purpose of defeating a gym. You must train your own Pokémon with your own movesets and strategies. If you’ve purchased a Pokémon in a trade you may still challenge a gym as long as it follows the previous rules. Gym Leaders may still disqualify you if they feel you’re using a Pokémon/team that’s not yours. For example if you’re using the same team & strategy that a Gym Leader lost to the previous day, they may see fit to disqualify you
  • Users aren't allowed to discuss Leader's teams or how to beat the gym teams, including Pokémon details.
  • Gym leaders may only use Arceus and Silvally in the normal gym. They aren't allowed to change type with respective plate and memory
  • Sleep, Evasion, Shadow Tag, Item, and OHKO clauses are to be used in battle
  • After restarting a battle once, if the challenger breaks another gym rule the Leader may DQ the challenger and the match will count as a win for the Leader (this will not include disconnects/crashes)
  • Banned ability Arena Trap
  • Dynamaxing is banned from gyms.
  • Temporarily Banned: Gorilla Tactics and Kommonium Z

Elite Four Rules

  • Always follow /rules
  • No revives or healing items
  • 6v6 for Champion battles and Elite Four battles
  • No duplicate Pokémon [Pokémon with the same Pokédex ID]
  • No renamed Pokémon
  • No Mega Rayquaza
  • 1 Mega & 1 Legendary allowed [Mega Legends & Ultra Necrozma count for both slots, Primal forms are banned]
  • 1 Ultra Beast allowed
  • No using FEAR tactics or variations of FEAR
  • NO OHKO Moves [Fissure, Guillotine, Horn Drill, and Sheer Cold]
  • Elite Four Leaders may only use Pokémon whose original form aligns with their Leader type
  • Sleep Clause will be added for all battles against the Elite Four (Rest can still be used if either player or Elite Four member's Pokémon are asleep, but still can have only 1 Pokémon put to sleep per team at a time with sleep powder, etc.)
  • Challengers must ALWAYS start the battle with their Pokémon thrown out first
  • If your opponent disconnects unexpectedly during battle, wait a few minutes and do not heal or alter your Pokémon. If they rejoin, resume the battle from where you were
  • Challengers MAY NOT "borrow" another person's team for the sole purpose of defeating a leader. You must train your own Pokémon with your own movesets and strategies. If you’ve purchased a Pokémon in a trade, you may still challenge a leader as long as it follows the previous rules. Elite Four Leaders may still disqualify you if they feel you’re using a Pokémon/team that’s not yours. For example if you’re using the same team & strategy that an Elite Four Leader lost to the previous day, they may see fit to disqualify you.
  • Regardless of leader, Challengers are allowed to use a legendary.
  • Raise to cap will not be used in Elite Four battles.
  • Both Leader and Challenger must have a mega band equipped during battle.
  • Banned Destiny Bond due to being broke.
  • Dynamaxing is banned in Elite Four.

Gym Leader Guidelines

  • Always be nice and welcoming to Challengers of your gym
  • It’s highly recommended that your team is fully IV and EV trained
  • You’re only allowed to reject a Challenger with good reason, ask a staff member if you're unsure. If you apply for a Gym Leader position, you’re responsible for accepting battles. You may not frequently AFK as it detracts from everyone's experience
  • Upon two weeks of inactivity your Gym Leader status will be revoked. If staff are notified beforehand an extra two weeks of grace period may be granted
  • If you want to discuss a Gym Leader's application, please be constructive and only comment on their Pokémon team. Let character and behavior be determined by staff.

Gym Leader Commands

  • /leader accept - accepts the most recent battle request
  • /leader deny - denies the most recent battle request
  • /leader give - gives your most recent opponent their badge
  • /leader won - marks the most recent battle as a win (to track your win/loss stats)
  • /leader legend <gym> [true/false] - indicates whether or not your party contains a legendary in /gyms
  • /leader stats - view your win/loss ratio for each gym you're a leader of